Xenoblade Chronicles 2 composer shares a detailed look at the immense scope of the project


The following info comes from composer Yasunori Mitsuda…

– the game’s final mix was completed on August 1st
– the project is 1 terabyte of Pro Tools data alone
– Mitsuda has never exceeded 500 gigabytes before
– over 300 musicians were involved, using over 20,000 music manuscript papers
– Mitsuda thinks he might not get to do a project surpassing this one in his lifetime
– the creation of the music was challenging due to the workload involved
– finishing the project might have been impossible without using Sibelius (music creation program)
– mixing and production was done at Tokyo-based Procyon Studio in Suginami Ward, which is Yasunori Mitsuda’s own studio

from GoNintendo

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