Blasphemous dev discusses the process of creating an in-game religion

on

A portion of a Siliconera interview with Enrique Cabeza, Art Director & Designer for Blasphemous…

S: What thoughts went into creating your own religion? A religion that would have so much power in the world?

EC: That inspiration came from our southern Spanish folklore, holy week, and religious imagery. We have grown up with those powerful images and concepts, and we had the idea of using that in a video game, but twisting and changing stuff to not use the exact same elements, and to bring an original and unique theme into the game.

Full interview here

from GoNintendo

via Blogger http://ift.tt/2uP6vJn

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s