ARMS – Version 2.1 update now available, full patch notes


Moved “Training” to the top menu.
Added five exercises to “Training”, and added difficulty level indications.
Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
Changed the pause, results, and replay menus in “Training” to be more convenient.
For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
We have made the following adjustments for some fighters and arms:

Thanks to Magitroopa for the heads up!

from GoNintendo

via Blogger


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s